Archive for October 16th, 2006

Monday, October 16th, 2006

Java Vector in ILE RPG

Here’s something that’s totally not recommended from performance perspective but nevertheless cool to explore: Use Java Vector function in RPG.
There are obvious disadvantages to this idea, but say we’re building a long running system that doesn’t care too much about performance. Wouldn’t a Vector work great in RPG just so that the average programmer doesn’t […]

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